David Eddings: age suitability

Content warnings for this blog post: mention of real-life physical abuse of children; mention, some discussion and brief description of fictional violence including against children, rape, genocide, human sacrifice, cannibalism, forced marriage, non-consensual drugging, death of animals, war, war crimes, death in childbirth and other dark content. Summary Before giving David Eddings’ fantasy work to… Continue reading David Eddings: age suitability

Hiding and awareness in D&D 5e

This is an area of the D&D 5e rules that I personally have found tricky as I started using the edition, and I see a lot of other people having trouble with. In online chat, I hear of different GMs running it different ways, and I even see knowledgeable rules experts disagreeing to some extent… Continue reading Hiding and awareness in D&D 5e

Monster menus (School of Adventure Year Five part 2)

I’ve started prepping encounters by outlining menus of things that the antagonist/s might do in that encounter. I suppose this may be a beginner-to-intermediate point for many GMs these days, but if that’s where you’re at in your gaming journey or if, like me, you started GMing with a game/edition that didn’t explain this technique,… Continue reading Monster menus (School of Adventure Year Five part 2)

Chivalry & Sorcery—generating a character

This outlines the generation of my first ever Chivalry & Sorcery character, putting into practice the learning I set out in my last post. The steps in the process The steps listed in the Character Generation chapter are: Select method Birth Horoscope Birth Omens Race and sex Background, class, status and intragroup status Sibling rank… Continue reading Chivalry & Sorcery—generating a character

Chivalry & Sorcery—understanding skills and vocations

This is a follow-up to my previous post, which gave an overview of what you get with the Chivalry & Sorcery 5th edition core rulebook. I’m shifting out of the review mode I was kind of in for that post, because I’ve been figuring out exactly how the skill selection and vocation rules work in… Continue reading Chivalry & Sorcery—understanding skills and vocations

Chivalry & Sorcery—opening the book

I fairly recently got a new game so here are some notes of my first impressions. Chivalry & Sorcery, for those not familiar with it, is a venerable tabletop roleplaying game, first created in 1977 in response to Dungeons & Dragons, with the intent of bringing more historicity and realism to tabletop fantasy adventure. It… Continue reading Chivalry & Sorcery—opening the book

Oak of Honor – Updates

The blog has been quiet for a few weeks, but not because there’s been no activity here at Oak of Honor. I have acquired a new game, Chivalry & Sorcery, and have been working through the rulebook. It’s right up my street, in that it drinks deep from the well of medieval history to nourish… Continue reading Oak of Honor – Updates

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