I’ve looked over the information in the core 5e Monster Manual about dragons and analysed it to bring out some universals, some patterns of variation, and some less-patterned specifics. These might be of interest if you’re a GM running 5e dragons (or especially if you’re considering homebrewing dragon stat blocks), or a crunch-oriented player in… Continue reading Dragons in core 5e
Category: Running the game
Discussion of how to run RPGs
Portable encounters
This post examines encounter types and proposes one that you might not have come across: the portable encounter. Encounter types: fixed-location and random Most encounters in published adventures are fixed-location. Enter room 3 and meet the troll that lairs there. Or don’t, and don’t. But if you, as GM, stick entirely to fixed-location encounters, that… Continue reading Portable encounters